The Arka Tech

The biggest gaming questions of 2015

The year 2014 was a strange year for video games, as it was plagued by delays and games being released in flat-out unfinished states. However, 2015 looks to right the ship and let players truly experience the power of the new generation consoles.

Below are a few of biggest questions that lead us into this new year of gaming.

How will Ubisoft bounce back? Last year was one of the worst, most controversial years ever for the company. If it was not releasing official apology statements, it was giving customers free games to make up for its mistakes.

In 2015 Ubisoft is returning to one of its original flagship franchises with “Rainbow Six: Siege.” This installment looks to shake up the tried and true formula of online first person shooter with a more tactical, round based approach.

Also announced for 2015 is “Tom Clancy’s The Division.” We first saw “The Division” during E3 2013, and it stole the show with its always online, survival game that takes place shortly after a devastating pandemic cripples the U.S. The pieces are there for Ubisoft to get back on gamers good sides or lose them completely.

So what is up with “No Man’s Sky?” Indie developer Hello Games shocked the gaming world when it unveiled “No Man’s Sky” at E3 2014 during the Sony conference. Aside from a few quick game play videos, the studio has been fairly tight lipped on what exactly the game is. We know it is a procedurally generated open universe game (think “Minecraft,” but in space), but is there a story? How exactly does the multiplayer work? More importantly, when exactly will we be able to get our hands on it?

What are Nintendo’s plans for “Mario Maker?” In theory, the game could be revolutionary to Nintendo, allowing players to create and share their own Mario levels. However, Nintendo has not stated exactly how the share feature will work. Do I have access to all players created levels, or do I have to type in a code for each level?

Nintendo has confirmed there are different skins available for the levels. For instance, if you want to make your level look like it came straight out of the Super Nintendo from the early ’90s, you can, or you may want it to look like a newer release for the Wii U. However, it has not said if these styles will affect the physics of the game play, which is a huge component that has evolved drastically over the 20-year-old history of the game. It will be interesting to see just how ambitious Nintendo’s plans for “Mario Maker” are.

Lastly, were the game delays of 2014 worth it? “Batman: Arkham Origins,” “The Witcher 3: Wild Hunt,” “The Order 1866” and “Quantum Break” are just a few of the AAA titles that were originally slated for 2014 but pushed back to a 2015 release date.

As previously mentioned, 2014 was filled with games being released in an unfinished state, so hats off to these developers for realizing it would not be fair to ship the games in the current state and pushing the release date back a few months.

Let’s just hope that the delays were worth it and we see fewer broken games in 2015.